I’d invite the devs to please take a look at this. At first, this was thought to be a rollback or lag or online kind of glitch but this isn’t the case. It’s a easily repeatable and potentially abusable bug that only Rash (thus far) seems able to do against an opponent.
In order to reproduce it, it’s relatively simple in training mode…
- Select Rash as the dummy and any other character as the controllable character. Set life bars to 20% and to not regenerate health.
- Record Rash performing Shadow Ram and input the ultra motion.
- Playback. Allow the chip damage on block from Shadow Ram to put your life bar into Danger and Rash will enter his ultra animation, even though you’re blocking.
From kinda tinkering around with this, as the character, you still have a degree of control and are able to block but it’s hardly relevant. Ultras treat Rash as totally invincible throughout the animation so characters like Hisako and Kim Wu can’t even parry to ‘escape’ it. You get audio sounds like they were sucessful, but then they just drop to the ground afterwards. Shadow Countering it offer’s the same results, successful audio is heard, but you still fall down afterwards. Blocking it all is nigh impossible as there’s a fast overhead low sequence midway through to attempt to block.
So, per the last batch of patch notes, with no more foreseeable patches on the horizon for KI, i think this is something that should definitely be looked at both as a ‘hot fix’ kind of item as well as for any organizer for tournaments or competitions to have a rule in place in case this were to happen at a match. I’m already preparing to just take this as i can no longer reliably accept that i can block Shadow Ram while in Danger. And i’m accepting that Rash players will utilize it. So C’est la Vie, i suppose.