Playing some matches today and the PD change makes a huge difference. Because she has so many ways to open people up, when people break, they’re still at disadvantage, because one more touch is a lvl 4 combo ender with minimal life spent.
Although the PD change makes the Cinder, Rash, and Sadira matchups that much more painful for us.
I don’t even notice the instinct change with less PD, I mainly used instinct to have a safe healing method and used it in neutral to gain access to more air mobility, useful in matchups when you’re being zoned out.
By the time you do get in, it’s a one chance break at lvl 4, or a lockout with as much heavy damage as you want, without the fear of grey life. Plus using shadow bats at the end of combos now to put on vampire mist I feel like is way more useful than using it at the beginning. It essentially puts more PD pressure on them and gives you access to way more ways to mix them up on their wakeup.