Light Command grab throws different characters at wildly different distances

I would’ve expected some variance due to character width but some of these actually feel kinda crazy. Light command grab will put you really really close to fulgore, but shago is quite a bit further. If you wait for them to get up, you can very easily jump over fulgore after a deception while against shago you’ll land in front.

I dunno how important this is or why it happens(i assume it’s weight shenanigans?). It’s probably not too big a deal since youll still have a decent setup, but personally id like to see a little bit of normalization on the distance light command grab throws people.

This may explain why sometimes I’m able to stom/flipout some chars after a dash and some I cannot.

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