KI1 and 2 Frame Data MAME script (WIP)

I am making a LUA script for MAME that displays important info to the player. Instructions and download are on my github:

GitHub - CSword123/MAME-LUA-scripts: LUA scripts that can be executed using MAME's built-in LUA engine

I’m mainly using the built-in MAME debugger to search program memory for variables. I’m having trouble locating the address for active and recovery frames for moves (they are nowhere near startup it seems) so help is appreciated (PM me or something).

Feel free to use the data for a KI strategy wiki or otherwise.

1 Like