After an extremely enjoyable two days of KI, I would consider it an overwhelming success. I want to thank everyone, from Keits to Max to Sajam to Rukizzle, and of course - the players!!! What a magnificent display of the best game out there, and for everyone who made the trip, you are great! It’s amazing to see something we love played at such a high level. I had several friends over on day 2 and we had a marvelous, alcoholic time.
I’m not sure if we’ll have this next year, but from an event management standpoint here are a couple of thoughts.
1.) It was pretty clear who the best character in the game is (or was, for S2) - Wulf, followed in no particular order by Shadow Rico, Fulgore, Sadira and Spinal. We were fortunate that Swordsman, LCD, Rebelo and Diamond played out of their minds as long as they did. Shadow Jago was especially a problem in that he makes the game almost unwatchable for casuals. When you advertise as being predicated on 2-way interaction, it’s not a good look to have an excruciatingly boring series of electric swirls and characters stuck in the hitstun of 10-hit, 15% damage combos.
While there will always be balance issues, and the discussion can be had another day (require one full shadow meter before surge kicks in?) seeing as we’ll probably have similar problems next year how about saving some announcements? Alternatively, having “commercial break”-style entertainment could break up the monotony of the same four characters on the same four stages and keep people tuned in for the full 48 hours. It would also allow for sorely needed bathroom breaks.
2.) Speaking of streams, would there be some way to have the official stream broadcast the loser’s bracket? We missed a LOT of great matches. During the breaks on channel A, you could re-play some of the great matches that weren’t broadcast live on Channel B (Gutter/Diamond). Maybe make that a 99cent stream or something? Just a thought.
3.) House rules really should be random stage select. Aganos/Shadow/Jago/Kan-Ra/Devil’s Landing/Maya gets old after a while, and while some entrants were brave enough to try Aria or Hisako occasionally the constant dingy blue/light blue coloring really isn’t representative of all the effort that went into creating this game.
4.) Last but not least, how about some brief interviews with the participants? My friends were particularly baffled at the existence of PinkDiamond and wanted to hear more about her, but they also weren’t clear why some people were salty about PaulB, or what we were talking about with the amazing Sleep comeback. Some pre-recorded content might really help set the stage.
Hope this makes sense after four rums and tonic, but you all are great and you’ve made this nostalgia exercise into one of the great video game triumph stories ever!