##Around The World
Jago can perform consecutive Auto Doubles in a row by pressing a button of a lower strength during an Auto Double. Successfully completing a cycle of Around The World grants Jago a small amount of Instinct Meter.
Example: Opener -> Heavy -> Auto -> Medium -> Auto -> Light -> Auto -> Ender
##Double Roundhouse -
Roundhouse followed by spinning back kick.
##Neck Cutter -
A heavy overhead slash with his sword.
##Tiger Palm - (IN AIR)
A jumping punch that causes a Flip Out against airborne opponents.
##Forward Throw -
Forward throw that can be shadow canceled.
##Backward Throw -
Backward throw that can be shadow canceled.
##Wind Kick -
Jago leaps forward with a flying, spinning, back kick. This move is low invulnerable until recovery.
##Laser Sword -
A quick, circular, upward slash with his sword. Light version causes a Flip Out on airborne opponents. The heavy version hits twice.
##Tiger Fury -
Rising uppercut that launches Jago into the air. This move is invulnerable for the first few frames of the attack.
##Endokuken -
Jago hurls a ball of energy forward.
##Endokuken Charge - Hold during Endokuken
Jago can charge his Endokuken by holding down . Can be dash canceled while charging. Fully charged Endokuken hurls a Big Endokuken.
##Big Endokuken - Fully charge Endokuken
Jago’s Big Endokuken can destroy smaller projectiles. It also deals additional damage, hitstun, and blockstun.
##Shadow Tiger Fury - x2
Multi hitting rising uppercut that launches Jago into the air. This move is invulnerable during the first few frames of the attack.
##Shadow Endokuken - x2
Jago hurls a large ball of energy forward that can hit up to 5 times.
##Shadow Laser Sword - x2
A quick, circular slash that hits up to 5 times. This move is upper body invulnerable during the first few frames of the attack.
##Shadow Wind Kick - x2
Jago leaps forward with a flying, spinning, back kick that hits up to 5 times. This move is projectile, low, and throw invulnerable until recovery.
##Wind Kick -
##Laser Sword -
##Shadow Laser Sword - x2
##Shadow Wind Kick - 



x2
##Wind Kick - /
or Hold (
/
)
##Laser Sword - /
or Hold (
/
)
##Shadow Laser Sword - x2
##Shadow Wind Kick - 



x2
##Wind Kick -
Wall Splat Ender. Launches opponent horizontally away, can trigger a wall splat.
##Endokuken -
Battery Ender. Refills Shadow Meter.
##Laser Sword -
Launcher Ender. Launches opponent vertically, allows for juggle follow up.
##Tiger Fury -
Damage Ender. This Ender focuses on flat damage, but does not allow follow up.
##Shadow Tiger Fury - x2
Multi hitting Damage Ender. This Ender focuses on flat damage, but does not allow follow up.
##Tiger’s Focus -
Endokuken is replaced by Double Endokuken. All Endokukens heal Jago if they hit the opponent. Jago gets 2 extra frames of advantage on all moves.
##Ultra -
##Stage Ultra -