##Around The World
Jago can perform consecutive Auto Doubles in a row by pressing a button of a lower strength during an Auto Double. Successfully completing a cycle of Around The World grants Jago a small amount of Instinct Meter.
Example: Opener → Heavy → Auto → Medium → Auto → Light → Auto → Ender
##Double Roundhouse - ![]()
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Roundhouse followed by spinning back kick.
##Neck Cutter - ![]()
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A heavy overhead slash with his sword.
##Tiger Palm -
(IN AIR)
A jumping punch that causes a Flip Out against airborne opponents.
##Forward Throw - ![]()
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Forward throw that can be shadow canceled.
##Backward Throw - ![]()
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Backward throw that can be shadow canceled.
##Wind Kick - ![]()
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Jago leaps forward with a flying, spinning, back kick. This move is low invulnerable until recovery.
##Laser Sword - ![]()
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A quick, circular, upward slash with his sword. Light version causes a Flip Out on airborne opponents. The heavy version hits twice.
##Tiger Fury - ![]()
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Rising uppercut that launches Jago into the air. This move is invulnerable for the first few frames of the attack.
##Endokuken - ![]()
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Jago hurls a ball of energy forward.
##Endokuken Charge - Hold
during Endokuken
Jago can charge his Endokuken by holding down
. Can be dash canceled while charging. Fully charged Endokuken hurls a Big Endokuken.
##Big Endokuken - Fully charge Endokuken
Jago’s Big Endokuken can destroy smaller projectiles. It also deals additional damage, hitstun, and blockstun.
##Shadow Tiger Fury - ![]()
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x2
Multi hitting rising uppercut that launches Jago into the air. This move is invulnerable during the first few frames of the attack.
##Shadow Endokuken - ![]()
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x2
Jago hurls a large ball of energy forward that can hit up to 5 times.
##Shadow Laser Sword - ![]()
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x2
A quick, circular slash that hits up to 5 times. This move is upper body invulnerable during the first few frames of the attack.
##Shadow Wind Kick - ![]()
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x2
Jago leaps forward with a flying, spinning, back kick that hits up to 5 times. This move is projectile, low, and throw invulnerable until recovery.
##Wind Kick - ![]()
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##Laser Sword - ![]()
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##Shadow Laser Sword - ![]()
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x2
##Shadow Wind Kick - 



x2
##Wind Kick - ![]()
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or Hold (
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##Laser Sword - ![]()
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or Hold (
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##Shadow Laser Sword - ![]()
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x2
##Shadow Wind Kick - 



x2
##Wind Kick - ![]()
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Wall Splat Ender. Launches opponent horizontally away, can trigger a wall splat.
##Endokuken - ![]()
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Battery Ender. Refills Shadow Meter.
##Laser Sword - ![]()
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Launcher Ender. Launches opponent vertically, allows for juggle follow up.
##Tiger Fury - ![]()
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Damage Ender. This Ender focuses on flat damage, but does not allow follow up.
##Shadow Tiger Fury - ![]()
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x2
Multi hitting Damage Ender. This Ender focuses on flat damage, but does not allow follow up.
##Tiger’s Focus - ![]()
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Endokuken is replaced by Double Endokuken. All Endokukens heal Jago if they hit the opponent. Jago gets 2 extra frames of advantage on all moves.
#ultra - ![]()
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##Stage Ultra - ![]()
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