Part one was about analyzing block safety to understand what we can get away with in a matchup.
I now submit to the UC community part two, which is about analyzing startup to understand how interrupts might factor into our strategy during a tough matchup.
Originally, I wasn’t planning to post part two here. But, part one garnered a good response, so I thought I’d follow up
I hope you guys and girls enjoy, and I would be just thrilled beyond belief to see feedback and new ideas in response.
Part three will be about reversals, and part four will bring all the parts together to talk about what the analysis contributed to my RAAM v Cinder strategy.