Hit Stops Don't Look Right

Making auto-doubles look choppy doesn’t visually look right. I’d rather have a smooth looking combo than choppy looking ones. TJ Combos combos look weird to me and Aganos’ also. Getting hit by the wrecking ball at Combo’s stage doesn’t seem right, getting hit by all those artifacts at kam-rad bathroom doesn’t look right also. What was the reason to make them hit stops? All these hits should look fluid. Season 1 and 3 characters don’t move like that. Season 2 content needs less hit stops.

TJ Combo’s and Aganos’ auto doubles are slower by design.

1 Like