I admit, that I still have scrub-like tendencies. Thats why I like the Auto-Double combo system. The AD combo system is great because it 1) allows creativity with your combos at an intermediate level and 2) allows you can focus on hit confirming and other footsie like tactics rather than execution and memorization long strings of inputs to apply significant damage.
But part of the high level meta of the game is to find combos that are hard to break and/or have less opportunities to break while still applying a significant amount of damage. That is why the Combo Assist mode can be a crutch for novice players and actually be a obstacle that prevents them from leveling up their skills.
With that said, what are some general tips on making your combos hard to break?
Of course using manuals and juggling is a must for decreasing the window of opportunity to break. But sometimes there is more subtle tech that all of the cast of characters can use. Lets discuss them.
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I’m learning that if I ever land a Shadow Counter, I should NEVER go for an auto double because it gives my opponent an opportunity to read the level of my AD and combo break it. What I should always do in this situation is perform a Linker after each Shadow Counter because reading a Light, Medium, or Heavy Linker is much more ambiguous and is therefore harder to break.
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Keep the combo short and try to end it in a wall bounce or some other situation that gives you an opportunity to reset the combo. This resets the KV meter and damage scaling to allow you to apply more damage.
That is really all I got. That why I’m asking all of you for more input on this subject. Are they any more general tips that you can give? Are there character specific tips that you can share? (I know omen has some nasty stuff).
If so, please provide.
PS: I know some of you pros might find might not find this topic helpful because you may already know a lot of this stuff, but sharing the knowledge with intermediate level players will help us immensely.