Tried Mira one day and fell in love with her play style.
Made it through the ranks to Killer even.
One problem I’ve been having is that I cannot for the life of me fight the frog.
I can’t beat any of the good Rashes running around out there, at all.
I’ve looked around the forums for a while, picking up what I could, but it mostly seems to be “ground tongue is unsafe, mash dp.”
However, most I fight actually don’t use the tongue on me and more importantly, use it to get right above my head. Where they proceed to use j.mk and other nonsense.
My question is this: What can Mira do? She doesn’t have a dp and nothing that deals with the angles the frog comes in from as far as I’m aware.
Hard to help unfortunately. Rash is quite possibly THE hardest match up for her. I think the goal is keep up the pressure. Knock him down and keep him down, but be careful when he has meter to avoid his shadow dp. Bats are useless because of his tongue and she suffers against people above her and Rash excels at doing just that.
I don’t get to fight very many Rash’s, but when I do, and even against lower skilled players, his tools are very good at shutting her down making it a tough fight.
If your comfortable enough you could post some videos against Rash and we could help you out. Nice to see a new Mira player!
i try to catch rash before he goes for wrecking ball with jumping MP or FP. i try to block his pressure because here comes the inevitable LK big boot he does so ill go for a grab and throw him into mira’s oki game.
oki set up: forward throw > MP bats > MP/FP reaper (go with what you think will hit) > combo
you wanna also hit him with hard knock down sets up too when you get him into combo. do the drill kick ender, on their way down hit him with cr.MP > MK drill kick. hes gonna be down again, and likely they’ll feel the need to shadow DP on wake up so be ready for that. if they dont you can set them up with left/right mix ups.
but really, the hard part is getting him into combo because 9/10 rashes are just spamming the hell out of wrecking ball running away and getting you to air dash everywhere or mist out of his BS. hes the toughest fight for me as well. so prep to weather the storm
i suggest:
-shadow counters
-hard knock down set ups
-be ready to tech grab
-patience and wait for his big boot on his block strings (they will do it)
good luck man, hes a ■■■■■■■ pain in the ■■■. im trying to fight him as mira alot more, rather than run to hisako where ill eat them alive.
You can just backdash/jump to avoid everything in that setup outside of the corner.
forward throw > LP bats > MP/FP reaper (go with what you think will hit) > combo is what you do out of corner or throwing them into it. However in corner mp bats is used because they hit meaty on wake up. Actually any throw setup works off her back and forward throw because there’s nothing different between then but one’s like an hour to finish
if they start jumping on wake up before the MP bats come in, ill throw the LP bats. MP bats are useful even out of corner because they give you a chance to block should the opponent be mash happy or arrogant so hes gonna push a button to attempt to stuff you
I’m fighting the good ones that don’t really use wrecking ball outside of combos… so, it’s less running away and more “he’s coming to get me and there’s nothing I can really do.”
Oh no, timed properly he can eat 'em all in one go. Which means you’re just feeding him meter outside of close range bats. Makes instinct a bit of an issue too, really.
Just make sure you’re close enough before trying to throw 'em.
As for this… well, this is a game where the big draw is beat on you opponents corpse for as long as possible with the flashiest combo you can think of. It’s pretty naturally about trolling.
Also, in previous installments one of the finishers was death by Orchid’s ■■■■■. Also, you could make your victim dance.
Regardless of all of this, he’s in the game now and I’m looking for tech to deal with him.
Saying he “doesn’t belong” accomplishes nothing.
Anyway, thanks for all the help.
Might just be one of those “pick up a side character” kinda matchups. But hey, I’m still bad, so who knows?
I don’t understand… Are you talking about air tongue from close distance too? Grounded tongue is -5 or -6, so it’s clear how to punish it, but I can’t figure out what to do in corner when Rash just goes ham with tongue from above into air lights besides Misting out of this mess…