Hi guys, I’m indie game developer, I’m creating a free open resource 3D fighting game, here are some Youtube clips about the demo
The main purpose when I start this project, not just for entertainment, but also for education. In particular, it’s a language learning system for hardcore gamers.
The are many language learning games, but most of them are for kid and girl. With true gamers, those simply games are so boring.
In my dream, this game could teach people how to write kanji of Japanese.I know it will be very risky, but these are what gamers need from indie game developers (implementing crazy ideas is my duty).
There will be two modes. The first mode is Normal mode, it’s just a normal fighting game, nothing to discuss here. The second mode is learning mode, where we should master Japanese to defeat opponent (your win depends on your playing skills like combo commiting, strategy… and your Japanese vocabulary, grammar… the ratio is 50:50).
Because this game is designed for hardcore gamer, so the system will be quite complicated, then it isn’t suitable for popular audience. It will also help gamer could learn Japansese for playing Japanese fantasy video games, so the vocabulary will start with epic words like: dragon, sword, magic… Modern words like airport, car… will appear later.
There are many quizzes inside a battle. The quiz has form: What does X mean? and three choices. Player choose his choice by attacking opponent with rule: first choice is high parts like head, chest… second choice is middle parts like lower torso, hands… third choice is low parts like thighs and foot. If a player answer right first, he will get bonuses like HP, DEF, ATK, GAUGE, MOVEMENT… If the answer is wrong, he will be punished.
There are also RPG elements here. Guardian Card ( just like Guardian Force in Final Fantasy 8) will boost your character’s status a little. Here is an example (note: each race has specific Guardian Cards)
The Dark Elf (Elf)
- 20 MAX GAUGE
Player could equip several GCs (maximum is 5). Each GC has 10 words. If player answer right a word of a GC in battle, the GC will gain EXPs. The GC could level up, then unlock the new word and increase the status. Max level is 10. If player anwser wrong, the GC will lost EXPs, and the level of GC may be decreased (so player has to remember words). When a GC achieve lv 10, player will gain its passive effect permanently, so player would unequip it and learn another GC.
For GC collecting, he will have to defeat insane bosses, with high HP, DEF and badass skills. The boss could equip GCs too. The bosses will appear follow the storyline and player’s learning progress.
I want to ask you guys a question: DO YOU NEED A FIGHTING GAME FOR LEARNING JAPANESE?
I really want to hear your opinions, listen what you want.
And of course , there will be another languages like Chinese, Spainish…
May be, you just need a game for fun, so I will continue make a normal fighting game. But if you say YES, I will create demo about learning game ideas.