I was just thinking about this, but I would honestly like to see if someone could touch up the old games…not in graphics, but in game play. Mostly just stuff like balance, but one thing I would like to see out of both games:
Adjust the ADs and special move commands to be more in line with KI3.
And by this I mean adjust the combos to where there is no order requirement in how the ADs work. You just hit your button of choice, and the AD fires off. It would make KI1 free from it’s clunkyness of having to remember which ADs work with which strength of openers/linkers, and KI2 wouldn’t necessarily need the “around the world” mechanics.
Also some command changes on KI2 would be nice as well…no more +P moves…change them to +PP
I would like to say it would be nice to adjust the breaker system as well, maybe put it in line with KI3 and have breakers activate by correct strength PK for both games, but I feel like that would cause too many alterations and too much “new” stuff that would be too complicated, because at the very least you would have to add counter breakers, and that alone would cause an entire rework of how the games function.
I’m not saying this needs to be done, but it would be nice to see the older games have a little bit of new life breathed into them.
On a side note, I couldn’t spell Classic correctly for the title because the censor bot said Classic had a$$ in it.