Comparing one-chance damage for the entire cast (UPDATED)

#41

Yo, Thanks @DEClimax! That helps a bunch actually! Thanks for taking the time to do this.

Now I can use it against the entire world!

[EVIL LAUGH INTENSIFIES] :smiling_imp:

#42

Just for that… you’ve been cursed to fight only Triple AAA Sadira mains for the rest of your foreseeable life.

2 Likes
#43

Good thing I actually like that matchup lol

1 Like
#44

Did I mention that she’ll have Unlimited Instinct. :smiling_imp:

#45

#46

I just realized… I don’t think you’ve ever fought my Sadira. :cry:

#47

I have, you just don’t remember. :slight_smile:

#48

That’s right… Geek was hosting a lobby. I DO remember, but it was ages ago. My Sadira has evolved.

#49

FIGHT. FIGHT. FIGHT. :tada::rage::tada:

6 Likes
#50
4 Likes
#51

And the winner gets to fight you!

Loses on purpose… Good luck Ostrich!

#52

Lol. I play Ostrich all the time, so you may as well go all out :smile:

1 Like
#53

Well then! :smiley:

#54

No problem~ :heart:

2 Likes
#55

I just read through the notes more closely and saw that Glacius has a 61% one chance with two meters.

What the f-

#56

Bugs are fun!

#57

If you ask me, they should just nerf the damage but make Shadow Hail unbreakable. Like they did with Shadow Searing Skull.

#58

What, you mean the linker version?

#59

Just my preference, but IMO Shadow searing skull should be breakable.

Also, I don’t understand why, if I try to break it on frame 1, in doesn’t give me the lockout until it ends. Give me the lockout on the same frame I fail the break, so Spinal has less time for the lockout!

#60

I think it’s good that shadow searing skull is unbreakable. A full meter spent for that little damage needs to come with perks like that.