Creating this thread to discuss his MUs as we get better with him
I think Jago really gives Cinder a tough time. We can match him though , fireball to pyrobomb but that gets old quick and our Pyrobombs don’t deal a lot of damage. If we do get a fired up one though and depending on the distance, we can chain that into a juggle. Jago can also dp us as a punish if you do decide to do a raw Heavy trailblazer. Played a set with Thompxson the other day. he didn’t know the MU at first but once I started to tell him some of Cinder’s frames and how to punish, he started to take the lead again.
Thunder is another character that can give Cinder a hard time. His dp actually allows him to go through Pyrobombs while slowly advancing in on us. What helped me in this MU was the Burnout enders to his arms.
Played TxHotdog today in FT 10 against his Glacius and won. What helped was being a Glacius main and him not knowing Cinder’s frames either. This MU I feel like it can go either way honestly and you have to determine what kind of style your opponent is using Glacius as. If your opponent is relying on jumps/jump kicks to much to try and create space, leg burnout is your way to go. If your opponent is more grounded and uses hail a lot then go with the arm burnout ender instead. If they’re the type to rely heavily on hail and like to hold it, I like to use light trailblazer then diagonal trailblazer (any strength) to really go under the hail’s trajectory. Also if he’s jumping, try to anti air from the ground or just neutral jump and medium kick or heavy. You can catch the tip of his jump kicks hurtbox and knock him down without trading. If you jump in on him while he’s jumping, his jump kicks will beat yours out everytime.
I like the Sadira, Kan Ra and ARIA MU’s as well with him. I just need more experience with them and the rest of the cast to get some better info for each MU’s.