"Beauty" of female characters in video games

Very well spoken, my friend.
Sadly I think fear, hate, and objectification will always exist in some shape or form as part of the human condition.

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So men and women that want to shift this cultural paradigm should just stay quiet and accept reality because there are no other suitable options? But wait


So men and women shouldn’t stay quiet and accept it? They should resist and stand against it?

Here’s what’s really strange about this logic. One of the options is to resist and stand against it. Another option is to moan and complain your entire life. The issue here is that a lot of people on one side sees those two options as one and the same. So how exactly do people resist and stand against it without coming off this way?

This kinda goes to the whole “no protest is convenient, no protest occurs at the right time” axiom. If people stand up for what they believe, some will inevitably see it as whining no matter what.

I also don’t think that talking about the issue and having an opinion on it means that someone is moaning and complaining their entire life, fighting a kamakazi battle of let’s change the world. You can see something and point it out, or you can protest something, and you can be heard without committing your entire life to it.

Stating an opinion doesn’t necessarily have to imply some sort of mental superiority. Societal progress doesn’t mean that the people against that particular progression are cavemen, even if that’s how they want the other side to see them so they can take the moral high ground or feel persecuted.

We’re all just stating opinions here, really. I don’t like seeing women objectified in our culture. I don’t like the idea of little girls seeing that and possibly (though not definitely) growing up with a distorted vision of what beauty is and hating themselves for not reaching an unattainable goal. I see many aspects of society, some big, some exceedingly small, as feeding in to that and I think it sucks.

Also, from my perspective, what comes off as “sexy” in video games, tends to look ridiculous, with all the subtlety of a jackhammer. Honestly, it’s borderline insulting that many games can’t be more subtle or more interesting where it comes to sexuality.

Wherever you come from on this, be it freedom of expression of the idea that things won’t change or sex sells or any other argument that works for you is fine for you. I don’t think less of you for feeling that way. We’re just having a conversation here, and it’s perfectly okay that we don’t come to some sort of consensus on what’s right or wrong. There really is no such thing, there’s just our opinions.

Yeah, that kinda strikes me as odd too. Any game that gives me the option to create a character, I create a brand new one. Granted, the animations in ME:A seem a bit stiff, disjoined or just plain odd looking, but to pick on that one in particular seems like an odd gripe for so many people, but oh well, who am I to talk? I’ve talked about combo fonts for KI on this forum more than any sane person probably should lol.

Let’s not get ahead of ourselves here though. I think you can have both creativity and sexuality. The problem tends to be that a vast majority of female depictions in video games HAVE to have both, and that’s where some are taking issue.

Of course, some are also taking issue with how egregious some of the depictions of sexuality tend to be in games, as it often rushes right past ideas like “demure” or “sensual” and right in to the realm of absurd 13 year old cartoon fever dream.

To be clear, I have no problem with sexuality in video games. I just wish that the medium could do a better, perhaps more creative job of depicting it not simply in more subtle ways or in a greater variety of ways (though I’d love to see those as well), but in more realistic ways as well.

There certainly are exceptions here, no question. But by and large, 30-some years after the invention of the medium, a lot of art tends to fall on tried and true formulas that I don’t really find that compelling anymore, if I ever did to begin with.

This is just my opinion, of course, but I think it’s ridiculous when men in fighting games tend to wear things like karate gis while women wear gravity defying evening gowns or S&M gear
 To a fight. Again, there are exceptions. I think Pai Chan in VF has some really cool styles, for example. I also think that Vanessa in VF has a more athletic build, which fits her perfectly.

But for the most part, how come dudes can dress for their role, but women always seem to have to be dressed in a fetishized vision of their part? What the hell is going on with Cammy anyways? lol. What military officer wears a bathing suit?

I don’t want to restrict anyone’s creativity, I just think that putting an artist in the position to “make her this, but it HAS to be sexy” is limiting in and of itself. I also think it can be derivative when we’re talking about a medium that’s been doing things this way for a long time.

Why can’t a female pro-wrestler be larger like Awesome Kong or Nia Jax? Why can’t a woman have muscles and a flatter chest? Why is it more creative to make yet another woman with wide hips, a thin waist and giant breasts, with long flowing hair and a high pitched or sultry voice? That’s been done a million times.

Appreciate your perspective (as I do everyone else’s). :slight_smile:

The first quote of me you made was inference to viewing options if you want to shield your kids from this kinda crap. From there on out when I speak of options it’s in reference to what you can do in the matter.
Teach your kids to recognize and resist
Stick your head in the ground and ignore it
Or keep fighting the suicide mission of changing the world

Because I honestly believe that there is little point in fight the whole world because it is just too set in it’s ways.
Be in the world not of the world, as the good book says. Simply speaking we are here merely as passengers, we don’t absorb ourselves in what this screwed up world seems socially acceptable.

That was sarcasm

Gauging interest at a first-impression, biological level will always be there, no question. But judging a person based on their looks beyond that brief period doesn’t have to be (I’d argue). Is it there now? Yes, because that’s where our culture is at. I don’t think that’s where we have to stay though.

Progress can be a large crusade, or it can be the simple prerogative of people going about their daily routine. The devs for KI made certain choices and that’s all they were; choices. No one at MS, DH or IG made a huge deal out of it or started some movement or whatever within the genre or the medium.

I think most people do.

Eh, time marches on. This country used to allow slavery and it treated African Americans as 3/5’s of a person. It was codified in our laws. Obviously that’s no longer the case. Don’t get me wrong, racism certainly still exists. I’m just saying that a view “that’s just the way it is” seems kinda myopic given our history. If you disagree though, that’s cool.

No problem. I figured as much. It’s just not the first time I’ve seen the objectification perspective as elitist by some, so I just thought I’d throw it out there just in case. :slight_smile:

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I just worry that that’s going to be the only way we can actually fix this. How are you going to ensure representation without forcing the creator to sit down with a chart of body shapes and not coming back till you’ve filled them all out. And you have to use ALL of them, even if the one idea for this one shape you have sucks, and you would rather come up with something else. Plus, Mortal Kombat got a lot better at that kind of stuff in MKX. Look at characters like Sonya in that game, in fact NetherRealm specifically stated in an early MKX press release that the costumes in MK9 for the females was something that they were not proud of and seeking to fix. And they did. And they’re carrying it over to injustice 2. And look at KI. Aside from some of the retro costumes, the women here look fine. In short, I’m not saying that women in games NEED to be sexualized or over-exaggerated. But I’m also saying the don’t NEED to not be. Let that be up to the creator. If that is something they want to focus on, than great. But if they don’t, than that shouldn’t be a major issue, because from a creative standpoint, what a person looks like is not important to a story. The size of your breasts is not a major factor in weather or not you can slay Gargos, it’s what you can do. So if it doesn’t matter, than let the creator do whatever they want. If you wan’t to create a girl version of Bo’ Rai Cho, than fine. If you want to create someone like Leo from Tekken, fine. If you want to make the Dark Queen from Battletoads, fine. Because in the end, that is not what makes a character interesting or fun to play as.

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If something has been true for nearly 4000 years, I strongly doubt the last 5 will change that. Sex appeal has always sold. You’ll find very few commercials that don’t have appealing looking individuals whether young or old in them. Not saying it is right, but it is the way we are wired.

Netherrealm just shut my suspicions down that they will never get it. Pamela is one of the most gorgeous females in gaming history. Along with her style/ movement.

She rightfully sits on her own floral throne.
Can’t wait to see her costumes

Sad orchid couldn’t have kept her KI2 costume that basically looks like this, or any other standard top female superhero costume for that matter. Could’ve been just a swimsuit like black canary or poison ivy

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I really don’t think it has to be an all or nothing scenario though. As you mention with MKX and KI, things do change and evolve. A lot of it happens organically over time, but when people see things that, to them, seem a bit outdated, I see nothing wrong with pointing it out.

I think it’s just a matter of perspective or starting point here. It’d be nice if artists could look at it from the standpoint of “this character could look fairly normal unless there’s a particular reason why we’d want to play up her sexuality” instead of “this character should be over-sexualized unless there’s a reason to make her more normal.”

I mean, which sounds like a better starting point to you?

This is going to sound far more flippant than I intend it to, but people thought the Earth was flat for thousands of years, that didn’t make them right. Here’s just a very small blurb from Fortune on a study conducted by the American Psychological Association:

Here’s another study from researchers at Iowa State University from Psychology Today:

From what I’ve read in several publications, the idea that “sex sells” is actually somewhat of an outdated misnomer (in some ways). It’s just something that both we, and more importantly, markerters and advertisers are so used to that it’s more or less commonly accepted fact. Which is why you still see so many commercials with appealing looking individuals. At this point, it’s more tradition or group think than some biological imperative.

Again though, that’s just from what I’ve read. If you disagree, that’s fine.

This is what I think. I agree with you completely. I don’t think that is actually a rule though. It seams to be a norm, but some guy in a suit isn’t coming in to the dev studio and telling you Sonya Blade doesn’t have big enough ■■■■. If i was a game dev and my boss came in and told me that, well


That scenario just seams laughable to me. Let’s use Mortal Kombat as an example. The female costumes and body shapes in that game were over-sexualized. But it was there choice to do it. Then, there priorities changed, they apologized, and fixed the problem in the next installment. If it truly was some sort of rule, than MKX would still have the same kinds of designs and nothing would have changed.

I seem to have gotten lost. Where is the “Beauty of the male character in video games!” thread? :stuck_out_tongue:

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Who’s talking about this, though? Not for nothing, but there’s a big difference between people talking about what you should do and somehow forcing you to do it. Lady Gaga shouldn’t wear meat clothes but I’m not going to lobby for some anti meat clothes law.

The thread is about this:

First of all, I think this is nuts (it stands out in a mostly reasonable post). Second of all, we have half of the people in the thread making the “let creators create” argument and then people scorn BioWare for making an ugly character. Am I the only one picking up on the absurdity? First, I don’t think they did it deliberstely. Second, if they did aren’t they the creators? Shouldn’t they have the freedom to make ugly women?

I’m just continually disappointed that the appearance of the women in games is the subject of so much discussion - and that the nature of those discussions is so juvenile.

I am a red blooded American male. I like looking at attractive women. I don’t have any problem with attractive women in games. The thread is about the disproportionate outcry over default female Ryder being so ugly. We have other threads to talk about objectification and how ridiculously hypersexed the SF characters are.

Thank you, well said.

I don’t care how they design the character, but if they’re doing it to push a political message that’s where I got a problem.

Also +1 on the gears of war thing. It ain’t just for guys either to feel badass. I know bunch of girls who like attractive looking female characters also for the same reason. They themselves aren’t ugly, but they just like to look pretty even In a game. one even asked me why andromeda females “look like pigs”. I show her Witcher 3 and she always wanted to play Ciri

Everyone is different in the end

Well, to be fair, priorities didn’t “change.” They were changed for them (sort of). They could’ve kept going the way they were going with MK9, but they got a ton of feedback from fans and groups alike telling them that this wasn’t how they liked seeing the women depicted in the games. They decided to listen to that feedback.

Now, should they be REQUIRED to listen to that feedback? No. Absolutely not. I believe that artists should be able to envision a character as they see fit, just as I believe that I have every right to speak up and tell NRS that no, I don’t like seeing Jade as a stripper on a pole.

I’d personally like to see sexuality depicted in more evolved ways as video games grow. Part of the industry is heading in this direction, while part of it is still stuck in a more 90’s sensibility toward the topic. Does that make one right and one wrong? No, but I’m just going off of my own preference here.

FWIW, I don’t think that executives are going up to animators or art designers and measuring the characters they’re creating with a ruler. “Hmm, looks like her proportions are a little lacking
” lol. But I do think that a game looking for a certain aesthetic could theoretically attempt to be relatively consistent in that aesthetic or try and push the boundaries of that aesthetic, but I don’t work in video games and I can’t speak to it with any level of certainty.

I think the argument can be made that they all play in to the same discussion, but I’ll certainly concede that I got a bit off track here, so I’ll own that. My bad. :slight_smile: I saw some of the same arguments presented in those other threads, so I responded with some of the same counter arguments.

To your point, I don’t personally think that a developer choosing to put more realistic or even ugly women in a game has to be part of an agenda. It’s kind of an odd suggestion to me. Like the only reason you’d want a woman not to look like a Victoria’s Secret model is because of some sort of SJW mission. I dunno, that doesn’t really wash for me, but whatever.

Because it is fine, I guess.

Just look, every day man:

http://fast1.onesite.com/capcom-unity.com/user/mikeeb13/blog_photos/524531e8091fb6fd2a825b61a1360114.jpg?v=203400

Ugh, made out of actual leaves or not, what a horribly unflattering garment! Also there’s the classic “sexy” fishing wader boots, just awful. Also the new model really doesn’t capture “Poison Ivy” for me at all, I much prefer classic Ivy:-

http://www.polyvore.com/cgi/img-thing?.out=jpg&size=l&tid=45077567

Than whoever this new red head is. :stuck_out_tongue:

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No one is complaining about that. No one think it is an issue. That’s why there’s no discussion about it. And that’s part of the hypocrisy.

Not that people should start complaining about it, but rather be more acceptive of how the developers’ and artists’ depict women as well as men.

Honestly, even though i new it wasn’t gonna happen and was very excessive, i wanted to see something more akin to Arkham Asylum/Arkham City.

http://www.arkhamverse.com/news/wp-content/uploads/2014/08/batman-arkham-asylum-poison-ivy.jpg

Because part of her character, indeed if my memory serves my right, a diagnosed part of her mental ilness, is over sexualization.

start at 3:31 seconds if the link dosen’t work right.

So, in my opinion, Poison Ivy is the kind of character that would require that type of design because it is a legitimate part of who she is. Now, dose that mean that Ivy is a good kind of character to be showing around to your kids, probably not. But neither I nor NetherRealm created her, so when using her, you should honor what has bean established as who she is.

But in the end, it is a minor complaint and I can see how you would argue that Injustice 2’s Poison Ivy gets to the same place via a slightly different root. He, Root.:confused::grin:I have MatPat Pun syndrome.

+1 for Batman: The Animated Series :slight_smile:

As for Ivy’s new look
 Can’t say I’m really a fan. I like the plant theme of it, but the execution seems kinda rough and the style of the thigh highs and onsie bathing suit
 I dunno. NRS goes back to that well an awful lot lol.

I mean, I’ll take it over her Arkham Knight “planties,” but given her background, I feel like they could make her look so much cooler than she’s turned out lately, over sexualization mental illness or not. She has a rather psycho-seductive way about her in Arkham Knight, with her movement, her voice, etc which is cool. I didn’t really see the need to put her in her underwear to really drive it home, but that’s just me. I’m just not sure why everything comes back to “gotta show as much skin as possible.” To each his own though.

Well, I grew up with Poison Ivy from Batman the Animated Series, which was dark and moody and had some pretty obvious nods to her nature as a character:- seducing men into getting what she wants, using poisoned lipstick to kill and so forth.

What I’m saying is, her overt sexuality was pretty on the nose in cartoon form, too and her costuming in the series was more than enough to convey that without stepping over the line into “inappropriate for children” territory.

Her look in the Arkham games was indeed wonderful, ethereal, beautiful and a little bit alien (I’ve played neither game and haven’t been keeping up on my Batman lore, but I’m guessing she’s had plant-spliced DNA for quite some time, yes?) and the design is simply more pleasing to the eye than the Injustice 2 model, which seems to be playing on a lot of very typical tropes to create a sexy design. (Why always a modified bathing suit and fishing waders though? KI2 Orchid called, she wants her outfit back.)

I loved the female designs for The Animated Series and wanted to be most of them as a child, I’m not entirely sure if they were good role models or not, but they stood out to me a lot more than some of the flaky females we had in the mid to late 90’s.

I guess what I’m saying is, I both agree and disagree, and also, I want Harlequin outfit Harley back, too, damnit!