Hi guys!
I’m back again with new Arbiter’s vortex!
For this second part, I worked on the corner throw set ups.
As much as possible, I tried to include the 3 Grenades vortex.
I HAVE TESTED THEM ALL, after the April 27th update, plenty of times to make sure you can perform them!
One more time:
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Free combo, means that you can perform a custom combo to finish the vortex.
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Be aware that the timing is sometimes REALLY tight and specific, you may need lots of tries to perform some of the follow ups.
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Look at the Notes, for further tips!
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Here is Arbiter’s move list if you need it: http://forums.ultra-combo.com/t/arbiter-command-list/7221
Set up: Corner throw > Grenade 1
No Instinct ; no Shadow move
Vortex 1)
flip out target combo lp-lk ; Prophet’s Bane ; Grenade 2 ;
Grenade 1 recapture ; Mercy’s Demise > Prophet’s Bane ; Grenade 3
Grenade 2 recapture ; fwd mk > Prophet’s Bane ;
Grenade 3 recapture (8 hits 36%) ;
free combo
Vortex 2)
flip out target combo lp-lk or lk > mp Truth Seeker (overhead) ; cr. lk > lp Mercy’s Demise > hp Mercy’s Demise ; Grenade 2 ;
Grenade 1 recapture ; fwd mk > Prophet’s Bane ;
Grenade 2 recapture ; Mercy’s Demise > Prophet’s Bane ;
Grenade 3 recapture (11 hits 36%) ;
free combo
Notes: Make sure lp Mercy’s Demise, during the first part of the combo, is 1 hit only (not 4)!
Vortex 3)
flip out target combo lp-lk ; landing throw ; Grenade 2 ;
Grenade 1 recapture ; Mercy’s Demise > Prophet’s Bane > Grenade 3 ;
Grenade 2 recapture ; fwd mk > Prophet’s Bane ;
Grenade 3 recapture (10 hits 37%) ;
free combo
Including Shadow move and Instinct
Follow up 4)
flip out lk ; landing throw > Grenade 2 ; Energy shield (wall bound) ;
Grenade 1 recapture ; target combo hp-hp > lp Mercy’s Demise > hp Mercy’s Demise ; Grenade 3
Grenade 2 recapture ; fwd. mk > Mercy’s Demise > Prophet’s Bane ;
Grenade 3 recapture ; Mercy’s Demise > Prophet’s Bane ; 3 shots carabine
(18 hits ; 44%)
Follow up 4 bis)
flip out lk ; landing throw > Grenade 2 ; Energy shield (wall bouce) ;
Grenade 1 recapture ; target combo hp-hp > lp Mercy’s Demise ; hp Mercy’s Demise ; Grenade 3
Grenade 2 recapture ; Mercy’s Demise ; Prophet’s Bane ;
Grenade 3 recapture ; Shadow Mercy’s Demise ; Prophet’s Bane ; 3 shots carabine
(23 hits ; 57%)
Notes: Tricky stuff here! Energy Shield has to hit the opponent to make him wall bounce.
Follow up 5)
flip out lp-lk ; cr. mk > lp Mercy’s Demise > Energy shield/Instinct; hp ; (back) Grenade 2
Grenade 1 recapture ; fwd mk > Prophet’s Bane ; Grenade 3
Grenade 2 recapture ; Mercy’s Demise > Prophet’s Bane ;
Grenade 3 recapture (11 hits 42%) ;
- cr. fwd hk ; mk > Prophet’s Bane ; 3 shots carabine (17 hits 59%)
- cr. fwd hk ; mk > Shadow Mercy’s Demise > Prophet’s Bane ; 3 shots carabine (23 hits 74%)
Notes: For this one, I give 2 ways to finish, regarding on your ressources.
Follow up 6) NEW NEW NEW
flip out lp-lk ; mp Truth Seeker ; medium auto double > hp Mercy’s Demise ; Grenade 2 ;
Grenade 1 recapture ; cr. mk > Mercy’s Demise ; Energy Shield ; hp > Mercy’s Demise ;
Grenade 2 recapture ; cr. fwd hk > Prophet Bane ; 3 shots carabine (17 hits ; 49%)
Notes: A powerful follow up, as it needs only one Shadow meter and 2 Grenades.
You can add a Shadow Mercy’s Demise after cr. fwd hk for more damage (23 hits ; 61%).
There we go guys!
Even if the topic doesn’t seem to be very popular, at least it may be some structured note book for Arbiter’s strategies.
As usual, feel free to tell me what you think!