What do you guys and gals think about this?
it would make the charecters who already have their own version of air dashes less unique. i dont think its something that should be implemented. there are other things from some anime games that KI should borrow but this isnt it
I like Air Blocks and Air Dashes… but I don’t think they are needed to be standard in KI. Fits more with Japanese fighters, like Guilty Gear and Street Fighter (I know SF doesn’t have them, but I think it would fit the game none the less).
Some characters in KI have Air Dashes and as long it fits their character, I think it’s cool. With Combo Breaker/Counter Breaker, I don’t see the reason for an Air Block though.
Not a fan of air blocking. You jumped, i should be able to anti air you.
My thoughts exactly. I personally find that air blocking is one of the dividing factors of if I like a fighting game or not.
What things from anime fighters you think should be implemented?
Street Fighter Alpha 3 had air blocking, and it is my fave of the bunch. Not because of that specifically, but I did like that it was a feature. ^^
I played games that have air block and moves you cant block in the air (anti airs)
the amazing camera angles from Guilty Gear changes…particularly in regards to the lvl 4 enders, maybe a charecter that is designed to take advantage of OTG setups. tusk is the only on that has something like that and its only an extra percent at the end of a combo
if you stop jumping all the time and learn how to space properly, which is how this game and most other games are designed, it’s a much more rewarding experience than hopping around blocking
troll face Sadira jumps alot and still wins easy on netplay lol
Imagine if she could also Air Block. Kinda OP. XD
Ikr! Rofl
The game isn’t designed for air blocking to work. All the risk/reward is balanced around you not being able to block in the air.
Some characters do have air dashes/air mobility, but it shouldn’t be something every character has.
You don’t need an air block - you just need to not jump so much. Try dashing in or using longer-reaching attacks or using character-specific abilitities like projectiles, armor, or teleports.