So, I had an idea, but I’m not sure if it would be balanced or not and wanted your input. The basic premise for the idea is to give Aganos an additional anti-air attack of some sort, specifically to prevent those who may be attempting to jump over his head - in other words, an anti-crossup.
Conceptually, it would be simple - it would hit them and cause a soft-knockdown some distance away from Aganos. To be fair, it would be slow, meaning you’d have to anticipate the crossup and can’t be used as part of a combo - it’s strictly used to prevent crossups and do a bit of damage and nothing else. Basically, it would work like the 1st hit of a natural disaster if your opponent was in the air, but without the possibility of a combo opportunity (as with shadow natural disaster) as well as not being as easily punishable (as natural disaster is on block).
Visually, I imagine it as Aganos quickly “taking a knee” and then rising just as quickly hitting anyone above him in the process. Regardless of which accessory you’re using, I think it would look awesome (particularly with the pagoda rooftop accessory).
The interesting aspect of this idea is simply what input would we use if we were to implement such an idea? Would it be a command attack? If so, which input would we use? u+MK perhaps (that way it can’t be foiled by crossups as with b+P/K or f+P/K moves)? That’s the idea I like, but nobody has an u+P/K attack, so that would definitely make it unique, but also a bit out of place with the traditional inputs. I talked to a friend about this idea and he suggested maybe making it a d, u+MK special move, which input-wise, I like especially since it matches the visual I gave above, but if it’s a special move that means it could potentially be used as part of a combo in some way (such as an opener, linker, or ender), and as such, I fear it could be broken balance-wise.
What do you guys think? Is it a good idea? Whether your answer is no or yes, I’d like to hear your reasoning. Also, if there’s any changes with my idea you would suggest, I’d like to hear that too.
So, let’s discuss!