It’s not a straight buff but more like it’s utility is better now! Now that PD will linger, Heavy Payload Assault will be an extremely effective tool!
St.MP xx Shadow Payload Assault > 2x Heavy Payload Assault = 38% unbreakable damage + leaves the opponent at level 4 ender by default
Got it! I agree. It’s utility is better and it’s not a straight patch buff. It’s more of a hidden buff. But either way, this is good news for Aganos players! Thanks for posting that on Twitter, btw!
Yeah, this will be exceptionally dangerous, especially considering the 27% you get already from a standing roundhouse into a wall splat into a heavy payload assault.
That and there’s the 2-meter combo of:
Close Stand MP xx Shadow PA > 2 x Heavy PA > Shadow Natural Disaster xx Ender of choice.
Pulverizer ender nets you 76%, Ruin ender nets you 78%
What? I’m not getting this damage. I’m not even breaking 50% with that two bar combo. Let alone barely combo the HPA twice midscreen.
Can’t even do this combo midscreen.
Do keep in mind that this is highly impractical mid-match but could be done if you’re aware of your resources. That and if the opponent isn’t asleep, they can break the Shadow Natural Disaster so there’s then a fun little meta if you should break or not.
This always gets said about Aganos tech, and then people always bring it out in tournaments.
Oh for sure, but this one is actually pretty reasonable to do mid-match. Honestly I think it’s better to save the 2nd bar and hit them with the
Shadow PA > 2 x Heavy PA
And then chunk up and put a wall behind them to leave the threat of lingering PD on them making them more prone to making a mistake that you can capitalize on.
Often times I’ll just shoot 2 chunks and not cash out as that’s a 48% unbreakable. So I get to armor back up and cash out later. With the pd change this will prove even more effective.