Gargos
Why does Gargos get damage plus hard knockdown (meaning a free minion) off of the same ender? That kinda goes against the rules for enders, doesn’t it? I think it would be okay if it was done from a neutral (or shadow) command grab, but not an ender. I’d suggest that you make his damage ender a soft knockdown like every other damage ender in the game. If Gargos wants a minion, I think he should have to sacrifice damage and use his launcher ender instead.
On a related note, since he can summon a minion off of a HKD in between rounds, can Aganos be given the ability to grab a chunk under the same circumstances?
General RAAM
Something needs to be done about his Kryll Rush and Emergence enders. Both of them put Kryll on the opponent and leave RAAM at an advantage. The problem is that Emergence does more damage and also has more advantage, giving RAAM a wider array of knockdown setups, including OTG stomps.
This might be okay if Kryll Rush ender was a surprise, but it’s not at all. Its ender animation is standard length and easy to see throughout. Thus, there’s really no reason at all to use that ender. I suggest giving his Kryll Rush ender the same treatment that was given to TJ’s advantage ender, which sped the ender up and removed/lessened its cinematics.