Character Archetypes

I never really considered him a zoner due to his random projectiles and his only meterless reversal is situational but I can see your point, he excels in everything.

The randomness of his fireballs is actually what makes his zoning so potent. They cover areas other characters canā€™t even reach and they can halt someoneā€™s progress even if they get to him.

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Tusk is Dominating.

I donā€™t think itā€™s dependable though. I see it more as a space move.

It varies from mu to mu. There are some characters he can zone very easily. Others he canā€™t. Which is in the same vein as Fulgore as thereā€™s some characters he canā€™t really zone out. But he doesnā€™t have to zone if the situation doesnā€™t call for it.

Donā€™t forget the ā€œNemoā€ archetype, a character that can be played with such a complete disregard for your opponentā€™s options that you might just be a neanderthal.

This is, likeā€¦ Nova in Marvel 3 and Rolento in SF4. Iā€™d say Rash probably fits that in KI.

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Where does this name come from?

From the player ā€œNemoā€?

Yeah, the player who best represents that playstyle (I love Nemo).

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He is actually quite amazing, with a unique way to just give zero ā– ā– ā– ā– ā–  about what he faces XD