Character Archetypes

I never really considered him a zoner due to his random projectiles and his only meterless reversal is situational but I can see your point, he excels in everything.

The randomness of his fireballs is actually what makes his zoning so potent. They cover areas other characters can’t even reach and they can halt someone’s progress even if they get to him.

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Tusk is Dominating.

I don’t think it’s dependable though. I see it more as a space move.

It varies from mu to mu. There are some characters he can zone very easily. Others he can’t. Which is in the same vein as Fulgore as there’s some characters he can’t really zone out. But he doesn’t have to zone if the situation doesn’t call for it.

Don’t forget the ā€œNemoā€ archetype, a character that can be played with such a complete disregard for your opponent’s options that you might just be a neanderthal.

This is, like… Nova in Marvel 3 and Rolento in SF4. I’d say Rash probably fits that in KI.

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Where does this name come from?

From the player ā€œNemoā€?

Yeah, the player who best represents that playstyle (I love Nemo).

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He is actually quite amazing, with a unique way to just give zero ā– ā– ā– ā– ā–  about what he faces XD