Balance suggestion: Remove gun loop, give back damage

[quote=“Zcythe, post:4, topic:12910, full:true”]…and Arbiter basically gets all of that with one ender and his combat evolved mechanic.
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Well…no, not really. As I’ve mentioned elsewhere on the forums, arbiter really shouldn’t be exclusively using damage ender. In many cases doing so sacrifices vortex potential in exchange for a damage boost in the short term.

Just because arbiter players use enders sub-optimally, doesn’t mean that he shouldn’t be switching up between them.

On topic, I definitely agree with this idea. Arbiter has a lot of good uses for gunshots but it just seems that none of them measure up to the gun loop.

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