Poor thunder, no real dp, crappy jump, get destroyed by zonners and he keep getting nerf.
Honestly, when I use Thunder I generally use Call of Sky after a hard knock down, to keep my tomahawks digging into zoner types.
He has a real DP. Shadow DP
There are characters who should never jump in neutral. Thunder has MoC and sammamish to avoid projectiles[quote=“Fenix1729, post:41, topic:21397”]
get destroyed by zonners
[/quote]
Only IF they put distance between them and Thunder. One good read, and Thunder could out damage almost every character in seconds
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Agreed…