“Angry” might be overstating it a bit. I’m not outraged at any company, but yes, as you say, plenty disappoint.
This is the reason why I won’t buy games from Bethesda anymore. It’s not an anger thing or anything like that, just a philosophy. If you’re going to hand-pick which reviewers get games early and which ones don’t, then I’m not going to trust the quality of the games or the content of the early reviews.
Don’t get me wrong, Bethesda has a history of making great games, so I’m sure the next Elder Scrolls or whatever game will be great too, but I’m not going to buy it or play it because I think that this practice, from a philosophical standpoint, is shady and anti-consumer and I won’t support it with my money.
As I recall, I’m pretty sure early Street Fighter games were more expensive on console. Maybe I’m wrong on that? I could swear that SF2: Turbo was like $70 when it came out, but maybe I’m just crazy lol.
But yeah, all of the iterations on the same game, with a few characters added, then sold at full price was pretty crazy to me. Now they’re headlong in to the DLC seasons, but given how little SFV had (and to a lesser extent MVCI) out of the gate, charging full price for these games, which to me seem to have mediocre art, is a bit of a shame, but honestly not that surprising.
I’ve had my moments where Ubisoft has bothered me, such as shipping the bug filled mess that was Assassins Creed: Unity, but I’ll give them credit for at least trying different things with games, even as Vivendi has been trying to slowly devour them for a few years now.
WB on the other hand… Yeah, their shtick is getting old. I love NRS and the games that they make, but holy crap are their games getting monetized to kingdom come.
Characters, skins, guests, preorder bonus characters, money sucking tap tap phone games, and now we’ve seen loot boxes arrive in fighting games with Injustice 2 with not just cosmetics, but stuff that effects character strength and defense and even the move list, which to me seems like a line that should never be crossed.
I enjoy Injustice, but I wouldn’t say I’m hyper passionate about it, but since I’m sure that garbage is going to worm it’s way in to MK XI, I can’t say that I’m happy with WB right now.
However, my personal experience kinda knocks them out of the top five for me. Yes, I hate the guests in MK, but I just don’t buy them. Simple as that. Sure, MKX on the PC was a disaster for a long time, but I’m not a PC gamer, so it didn’t effect me. So while I don’t love their business practices and their desire to seemingly squeeze every penny from my pocket, I do love the Arkham games, I like Injustice, and MK is still one of my all time favorite series, and I don’t know if it would still exist today if it weren’t for WB.
So yeah, I’d call them a mixed bag for me.
I should also include another company that’s kind of frustrated me for a while now:
#6 SEGA: How do you have THAT many great IPs and yet put out so many few games, and how are so many of those games bad Sonic titles? It seems like ever since the Dreamcast went belly up and Sega left the hardware space, they not only lost their urge to innovate, they lost their urge to do much of anything else.
Sure, they had a nice run with the original X-Box and they have some other stuff here and there like Condemned on the 36 or Football Manager or Total War, but if you look at this company’s resume of titles, the work they’ve done in recent years feels like a drop in the bucket of what they could be doing.
I’m sure Sammy is part of that decision making process, and I’m sure some of the other Sega revenue streams keep them propped up and healthy or whatever, but while they strive for whatever middle ground they’re aiming for, so many great franchises from the last few years, the last decade, all the way back to the Genesis and Master System are left to wither on the vine.
Meanwhile Nintendo is still innovating on Mario after all these years, along with Kirby, Smash, Zelda, and Metroid’s on the way back as well. Innovation can often lead to sales. Same goes for nostalgia. Sega has stated recently that they want to revisit some of their old classics, but much like Microsoft, who’s been rather hit or miss in this department in spite of all the lip service, I’ll believe it when I see it.
I want to see it, of course. I want a new iteration of Skies of Arcadia, Eternal Champions, Virtua Fighter, Streets of Rage, All Stars Racing, House of the Dead, Crazy Taxi, Virtua Cop, Virtual On, Shining Force and so many others, but color me skeptical for now.