Aganos will forever be the greatest Ultra Big man character ever made. Gotta admit IG & MS are the best at character creation across the FGC landscape.
Ughā¦whyād you have to remind me of this horrible movieā¦
Far as the world without Street Fighter goes? I guess weāre just disconnecting on the idea and āfalloutā behind it doing poorly. Meh.
Aganos is a cool huge character. Abigail isnāt supposed to be cool. Heās a joke characterā¦ and also a joke of a character, in my personal opinion.
I like that they bring new characters in the game. It needs courage and i like that. The only thing is, i wanted them to do so after they had Blanka and Honda in the game. Especially Blanka, for me there is no sf game unless i see the green face somewhere in the selection screen.
LOL yeah I just remembered where that pic came from too. Manā¦ Thank god Hollywood doesnāt treat comic movies like that anymore (for the most part).
The MS/IG character designs really hit a sweet spot for me. Theyāre creative, memorable, and unique compared to their peers like NRS, but without any of the weirdness and excess pretty much always present in Japanese-created FGs to some degree.
Every character in KI looks pretty badass and stylish, and even the one joke character is aesthetically appealing, entertaining, and well-done for what he is.
Yeah, heās pretty awful in my opinion. Truthfully, Iāve been āgrowing apartā from the visual design of SF probably since the alpha gamesā¦ Iām not a huge fan of III, IV or V, in their design (I enjoy the gameplay if III and IV) although V is definitely the furthest off the rails. I generally accept that I donāt have to like every aspect of something for it to be good. But Iām really hard pressed to say I actually LIKE a single one if the character design decisions for V. Maybe Karin - a character Iām not super interested in but I sort of like the design. Kolin is the next closest, but still pretty meh.
But Abigail is probably the worst thing I have ever seen in a fighting game.
i wouldve preferred if they had gone back to 2D sprites rather than these 3D models that are out of proportion. abigail is a huge expensive train wreck in art design, its really sad. they made him look like abobo from that horrible double dragon movie lol
See, Iām actually kind of torn. I actually like the character designs of much of the SFV cast. I think Kenās outfit is really sick, think Laura actually has a cool look, really like both Karin and Ibukiās defaults, and think they did a good job updating staples like Guile and Dhalsim. Fangās design isnāt for me, but itās definitely unique and different, and Necalli really does have a bestial vibe thatās kind of cool.
My issue isnāt necessarily with the individual looks of the characters, but moreso that the overall style of the characters is so same-y across the board. All the men are ridiculously jacked, and all the women have double Dās and feel the need to fight in swimwear. Part of why I like Ibuki and Karinās designs is because theyāre more āpracticalā for, you know, street fighting. Or at least practical enough that a titty isnāt likely to pop out the instant they throw a punch. Itās just kinda crappy that almost every character has the exact same proportions for everything. It makes what should be pretty cool designs in a lot of instances feel more generic than they should.
Thatās true. You just have to chop off his head and he would be pretty awesome. I did forget about Dhalsim - I like what they did with him. I think Lauraās playstyle is neat but I hate her design.
Ibuki is ok. In general I like that character but her SF III / IV designs are better.
^^^^^
Yeah, this. Also, while I appreciate an athletic thigh on a woman, the SF women are starting to look like R. Crumb cartoons. I donāt want or need sex doll female characters so itās not about their attractiveness. Itās just that every one of them doesnāt need to have the same body type. Not to always be making the comparison, but if you look at the variety and design of the female characters in KI itās not even close. The KI females are all attractive and athletically built while not all looking the same.
Thatās fair, although there are lots of advantages to 3D models and you could still design them well. Iām not an Arc System Works fanboy, but look at what they have done with Guilty Gear and now Dragon Ball. Those 3D models are amazing and they recreate hand drawn sprites incredibly well. I donāt love all their character designs, but thereās plenty of space to create good looking 3D models in any style.
SF is clearly making these characters look the way they do by choice - itās not lack of tools or ability. They want Abigail to look this way. I just donāt like their choices.
So what is the deal with Abigail pretending to drive an imaginary car, brakes , and a tire squeal? the design is atrocious but the intro is even worse.
The intro is just terrible.
I couldnāt facepalm harder enough.
Iām ok with his visual design. Ok, he is absurd, ok, I can somehow accept that.
But his intro makes him look full retard. Likeā¦ what the ā ā ā ā man?
āfull retardā ā¦ahhh I really LOLād and coughed up some popcorn Im snacking on.
Yeah thatās the part that just really stuck out to me was the intro. Like whoās idea was it to do that?
-Hey, letās make a ridiculous oversized character behave like a 4 years old kid, pretending to drive an invisible car
-Yooooo, sounds good mate!!!
I think heās adorable, but how exactly does he play? Is he a grappler? He looks like one, but if he isnāt, then itās a no buy from me. I still find the character to be fun, and may pick him up later. I definitely understand why most people donāt like what we got, and I agree that he is not EVO reveal worthy.
He is a grappler, he has armored running charge with a 4 way ender from the charge. Overhead, grab, low, and something else.
He has punch moves with armor and meter burn gives him 2 pieces of armor.
He has a parry, high and low. Its his gut bounce.
Sounds good to me. Iāll probably buy him with FM on a smurf account before committing to getting him on my main account.
Capcom didnāt get the memoā¦
That would actually be amazing, especially since I accidentally purchased Season 2 of SFV.
Itās incredibly silly in an absolutely terrible way. My brother and I agreed that he somewhat represents a big baby.
Thatās pretty much the norm in SFV sadly. I mean with the first season most of the cast was already bulky in terms of mass. When I knew they went overboard was when they showed off Ed suddenly jacked and taller. It seemed inconsistant and it was clearly a poor design choice. In SF3S we saw characters who were bulky and somewhat ridiculous like Hugo, but we also saw ordinary characters who didnāt depend on the generic bland look like Remy. I mean sure everyone was ripped underneath but not to unrealistic proportions where it wasnāt based on their design. Abigale feels like a terrible excuse to push the limits on tall and already bulky characters like Gief and Alex.
As for actual designs, I still think they are awful.
As renowned and skilled artist that have come from Capcom, these are inexcusable. Inconsistency with not only race but overall badly structured designs. I suppose itās not too bad if the design intent carries over from SF4.
Though, I will still argue that they at least need get small details correct like eye color, hair color, style, etc.