Resets

If you want to get a reset why the KV bar keeps the ender level? Since the pd damage change people is getting like 70%+ combos with some characters (Spinal I’m looking at you) with no effort. Why a person that goes for a longer combo is punished and resets are so rewarded with some characters? Wasn’t the game supposed to encourage you to go for longer combos?. You drop the combo, then the KV ENDER should reset too.

Getting forums hits in 1, 2, 3…RESET…Damage 100%? :laughing:

It’s funny joke dah?

But really,everything resets on a…reset. Except Pd. It’s always been like that.

PD determines the ender level, not the number of hits in your combo; if you build some PD, do a reset and open the opponent up again, the stacking PD will have grown and the short combo is rewarded as though it was a long combo (which you have actually done, but you added a riskier drop in the middle).

This isn’t even something I use (or try to use) often, but it makes sense considering the PD recovery rules say that PD recovers over time but has a four second delay.

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The kv ender is determined by the potential damage.

I don’t see why resets are bad, or why this doesn’t encourage long combos. Specially for Wulf,who has good tools to set resets

Let me do company to @MaruMDQ here:

I also didn’t knew that the ender level is determined by the potential damage!

Everything makes sense now! Excuse-me but I have to go train some resets…