Hi guys, I just started playing this awesome game. And thanks to some good advice from the community I’m getting into this game with TJ Combo as my main and only hero for the moment.
I really like this guy and even if I’ve played like 50 matches and only won 3 I just can’t get enough.
If anyone of you have some good advice to a beginner like me with this fella, I would be very grateful
I’m in some situations when I’m blocking a serious of atacks and when the dude stops atacking and I can punish him…I don’t know how to take advantage of those couple frames. I know I could just poke it with something, but I want to take advantage of what TJ can do on those situations
It depends on spacing. Best thing to do up close is to grab, or go for a Raw tremor, to catch them hitting a button. Usually, Powerline is your best bet, as all of TJ’s mixup potential as well as a big part of his gameplan stems from this move. You can also try and poke them out a bit, see what they do, then react to the situation. Anything from an uppercut, to a Knee, to a tremor Recapture.
TJ Combo is a Hard-Read Character. Meaning, it’s hard sometimes to get in, but once you get that momentum, he’s an unstoppable, Ground-shaking, Punching Machine.
If you’d like, I can upload a video of a match with me using TJ, so you can see how I move, and possibly learn from that, or get an idea? I’d be willing to do that.
I appreciate the advice. I have little knowledge of the game right now, but I’ve noticed how TJ has a good set of tools to comeback from some nasty situations, and his punches are kind of hard to read.
One thing that I noticed is the amount of resources he has to cover a wide distance into the opponents face, I kind of like enjoy that trolololololo momentum XD
Feel free to poke him with something. (Almost) all normals in KI are cancelable, so if your button hits you’re basically guaranteed a full combo. Poke punishes in this game are legit because of that.
Usually the best thing to do, is roll right under them and go for something.
But if your Jumping Jago knows that, he will try and hit you. Remember, TJ’s Shadow Vortex now has Invincible frames, so you can catch them out of the air if you time it right. If they are just jumping, Raw Tremor out of nowhere can catch them, or you can tag them in the air with TJ’s Aerial Target Combos, then juggle afterward.
You can do a heavy Tremor and catch them out of the sky. Tremor also works well as a punish if they try to dragon punch repeatedly. As NinjaOstrich said Shadow Vortex is a great way to knock them out of the air as well.