More Character Specific Artifacts?

Wasn’t sure whether to put this in the Shadow Lords thread or this one. Anyway, why can’t some other characters have specific artifacts as well?

  • Tiger Spirit - All of Jago’s fireballs could give him health but he still gets more in Instinct.

  • Lycanthropy - Sabrewulf’s cancels in Instinct could have no cooldown.

  • Cold DNA - Any Level 4 combo could give Glacius a hit of armor. None of the other Instinct benefits though (I’m actually not sure about this one. I think something better could be done that’s space related somehow).

  • Crows - Thunder’s Ender damage can be increased when he has a crow dash charged and the Ender will use the crow dash. This applies to Instinct as well.

  • Red Eyes - When Deploying, Sadira could send her lackeys to do the mission for her. That means she’ll take no damage whatsoever because she herself isn’t involved. Her turn will still be used though.

  • Firecat - Increase damage on Orchid’s Shadows that turn her into a Firecat and buff Instinct damage on the running Firecat too.

  • Cursed Spirit - Spinal could be immune to debuffs.

  • Shadow Boxing - TJ’s target combos could give him some Instinct. Even when whiffed.

  • Vengeance & Temperance - Maya’s daggers don’t get knocked out of Dagger Assault when she gets hit.

  • (Something Artifact) - Kan-Ra could open a portal and create a new mission once in the next turn in whatever country he chooses (I don’t know if he can actually do this, but I thought it would be cool).

  • Herald of Gargos - Omen could have a nerfed version of the randomly-generated Gargos buff you can’t take off by beating the other Omens.

  • Kind Spirit - Aganos could somehow give a teammate a few hits of armor if they go on a mission together. It’ll be the person who comes after him when he dies.

  • Undead Spirit - Either Hisako’s parries could hit both high and low like in Instinct, or Wrath could fill when jumping again. I’d go with the parry one (I thought about making it the same as Tusk, but I wouldn’t want them to be too similar).

  • Burning Spirit - Med and Hev Inferno causes a Lvl 1 Burnout like the Enders if they get hit on the ground and not in the air.

  • Ultratech Insurance - Ultratech characters (ARIA, Fulgore, Riptor, NOT Cinder or Sadira), can send backups of themselves when they die after a turn of being dead. Reason being is that ARIA has multiple bodies and there are replacement Fulgores and Riptors.

  • Shadow Tiger Spirit - Landing Shadow Jago’s Shadow Moves in Instinct while the opponent is tethered gives you and your opponent Shadow. This means more Shadow for you to use.

  • Battletoad - Flies could occasionally pop out that Rash can swallow for meter like any other projectile.

  • (Something Halo) - Arbiter could always have a Fractured Ward following him if you don’t already have a Guardian set on him. This only affects gameplay though and won’t work towards Deploying. Not sure what level the Fractured Ward should be but not Epic or Killer.

  • (Something Shadow Lord) - Gargos could summon 2 minions like his boss-self.

  • Kryll - Buff the damage on RAAM’s Kryll. Not the Instinct one.

Just some ideas. I don’t think it’s really fair that only half of the Season 3 characters gets these things. I just think every character should at least get something.

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I called it!