Sorry, I meant the original post in the thread. Didn’t mean the first comment on that post. My mistake.
The way I see it:
Because of this. I think Andy’s spot on here.
@CausingThought6 They’ve already given soft notification that the game is complete. To tell us that they’re going to make a formal announcement of something would get fans hopes up, only to be dashed if the announcement was that support was ending. This is what happened with DOA5, and fans were not happy about it.
But let’s just say they didn’t go that route and they just posted on twitter or on Ultracombo. You’re still only reaching a fraction of your fans, so is it that important then, especially when you’ve already soft confirmed it on Twitter anyways?
Or let’s say that they announce this exactly the way you think it should be announced. I’m not sure what that is, but no problem. Either way…
That’s still a pretty big deal as far as I’m concerned. But regardless, it’s not just that trolls and jerks that’ll be angry. What other types of emotions would fans, troll and non-troll alike have? Sadness over the game ending? Confusion over why they’re choosing to end it? Disappointment over not getting more stuff?
Are any of those things good? Well no, not really. It’s generally not a good idea for developers or publishers to make their fans angry, sad, confused or disappointed. Even the more sensible fans… Which do you think will be the dominant emotion? Relief or happiness at their open honesty and having that sense of finality that they might already have, or one of the other four emotions I mentioned above?
To me, and this is more just my opinion, but the downsides of making such an announcement outweigh the upsides. It’s bad press. It’s bad news that you’re delivering when you don’t really have to. It’s telling players that you’re done with this game.
And let’s not short change the emphasis on that either. Some people get turned away when a developer declares a game “done.” Some people move on when they find out that a game is “dead,” whether it’s the tourney scene dying or the developer support. So why shrink a community that you’ve worked so hard to build up in the first place? What’s the upside of doing that?
If they’re developing a sequel, why not just wait and announce that? Give people good news? I get that it sucks not knowing. But I think we already know either from the lack of content coming out for months, or from the soft confirms that have come via twitter. So anyone that desperately needed to know probably knows, and anyone beyond that? Why give them bad news when you can just wait and give them good news? Why offer them the knowledge of finality when it only comes with negative emotions?