This IS a satirical thread you know.
I understood it as a joke.
trust me, I have a friend who claimed aria as his âWaifuâ and he would lose his â â â â if this happened
The point though is that all of these suggestions are simply for fun. There for the laughs. Nobody is REALLY suggesting to remove Aria.
Sabrewulf
- Now gains 10% Instinct Meter from completed taunts (Howls)
âŠyeah, thatâs all Iâve got.
Omen
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(+)Light Rashakuken now fires 3 projectiles
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(+)Medium Rashakuken now fires 10 projectiles
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(+)Heavy Rashakuken now fires Aganosâ âPeacekeeperâ and, â â â â â it, 1258734987 of them.
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(+) Wings. Sick fricken wings 100% of the time.
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(+) Ainât nobodies little âbi/tchâ. (<âreal talk, is that allowed?)
(Some may question our balance changes but weâll talk more on this later. You may also be wondering why we finally game him wings 100% of the time, again, weâll touch more on this later.)
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(-)Omen no longer has a jump.
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(-)Omenâs command grab, Demonic Despair, now requires instinct. (We think with the new âbuffâ coming in 3.6, halfing the potential damage taken away with a combo breaker, this will help keep Demonic Despair in check.)
[Developer notes: We felt that Omen wasnât seeing enough play and through our new writer we found sitting in a wheelchair outside the homeless shelter, he has amde a few new lore changes. Omen kicked gargosâ â â â cause he thinks being someones servant is âFor suckasâ and and stole Gargosâ wings. Adam also thinks that if a character has wings he needs to be overpwered, so we gave him some big buffs in hopes that newcomers will gravitate to him some more. We really hope this is a step in the right direction cause Adam doesnât wanna lose his job.]
Credit to @RFGCAtsumachi for the format, and the funniest one I have seen yet.
All jokes aside, this is easily the best post on the entirety of the forums. Havenât laughed that much in a while. this community is amazing, The relationship between the devs and the community is awesome. Keep up the amazing work guys.
Took a page out of Eyedolâs book, then?
Eyedol
+Eyedol gets his old jumping HP back
- Eyedol has no heads, so no specail moves or stance switching
Ahh, good olâ âIINNFFERRNNOOâ.
it was such a bad move, but he seemed to enjoy doing it so much.
Thereâs no bigger aria fan then me. Thereâs a reason I said what I said. Plus did you not read the
How could you stop that then? Would be leaps and bounds unstoppable. The only way to stop her âremove as a selectable characterâ.
Sadira:
+:Spin to win loops are back
+: Has her old webs back from S1
+: Can stay in the air by doing repeated wall clings along with jumping and each wall cling refreshes her DJ.
-: Spin to win is her only move along with a st.hp as her only manual of choice
-: If she touches her own web she can become trapped by it
-: She has no more air normals
Riptor
+:Running is now 3x as fast
+: Mortars turn into guided missles
+: Everything is + on block
-: Running has no followups, and running to durable characters causes self inflicted damage to riptor (25%).
-: Fire missiles can still hurt riptor and only deal 3 damage a hit
-: Everything is a much slower startup but also negative on hit
Riptor: Instead of using fire in her attacks, she now makes water⊠lots and lots of water.
Sadira: Sadiraâs instinct now has as special meter that is filled by the salty tears of those she annoys.
Kan-ra
+: Can now make vast amounts of soup
+: Shadow whirl causes a dizzy state to the opponent when hit
- Actually did nothing wrong
-: Is no longer a fighter
-: If shadow whirl whiffs kan-ra becomes dizzy himself
-: But he did nothing right either
Lots of good stuff here yall are crazy! Lol
Letâs not forget to balance out any buff with a nerf and vise versa! Keep it up!
And hey who knows, maybe a dev might actually consider changing Jagoâs hair to bald or give Sabrewulf some puppy animations!
Shadow Jago
+: Increased Damage to all normals by 75%
+: Increased his Shadow Meter gain by 200%
+: His instinct is always active.
-: Canât Jump anymore, due to too much shadow meter weighing him down.
-: Slower Walkspeed (Same Reason)
-: Canât choose other colors
Gargos
+: Can have up to 4 Minions out at all times.
+: Reckoning and Eternal Reckoning have Recapture abilities that grant Shadow Meter.
+: Can Fly Indefinitely
-: No Nerfs
RAAM may be a hard dude but i think those Gargos changes would make him cry profusely.
And boom there is the salt XD
Thunder:
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(+) New Move: Call of the Backdash. Thunderâs backdash now has a fullscreen hitbox on his backdash that is unblockable and deals 252 points of damage (70%),
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(+) New Move: Gun. Thunder now has a gun.
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(-) His sweep now has an extra frame of startup and recovery
[Developerâs Notes: Back before Ultra Street Fighter IV came out, there were mentions of a similar character on the cast (T. Hawk) receiving similar buffs. Unfortunately due to time constraints and running out of money before begging Sony for some cash, they never implemented these moves. Luckily enough we never forgot so we decided to add these as an homage to the character! Hopefully these are additions to admittedly weak arsenal to make him feel more rewarding to play without hindering his current play style.]