Combo Assist + combo ender

Combo assist should end the combo for new players, maybe do a random combo ender. I notice players are doing combos now but they don’t know how to end the combo. Usually the combo just drop when the combo bar get full.

Seems fine to me. The point of combo assist is to lower the execution barrier, not to compensate for a lack of intentionality. We should still expect them to figure out how to make good decisions.

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How does one perform different enders with combo assist? Is there only one ender per punch and kick button this way?

Yeah, only one ender per strength. To perform a different ender you’ll need to input the unassisted motion.