I’m surprised at the amount of people suggesting that the classic characters be tossed out, and am going to have to respectfully disagree! In my eyes, mechanics and characters are two of the main things that help fighting games stand out form one another. Just as it would be weird to imagine a Street Fighter game without Ryu and Ken, or a Mortal Kombat game without Scorpion or Sub-zero, I would seriously scratch my head if they tried to ship a KI without Jago, Fulgore, Orchid, Sabrewulf, or Glacius. Core characters are iconic, recognizable, and celebrated–and for a reason. Plus, I’ve always been of the mindset that you should keep developing good characters once you have them; if you continuously scrap them and start over then they’re going to see no real growth mechanic or narrative-wise, and become much more flat and stale than they should be. What’s the point of getting attached or spending time making a character in-depth if they’re just going to be tossed out for a new shiny? It’s just such a weird mindset to me.
Also, just because you keep the core characters doesn’t mean they can’t change at all. Just look at how nearly all of the returning character’s appearances have been updated to better to fit the times, and how a lot of them retain some similar-looking moves–but that function in different ways. Some of these characters even play vastly differently from how they used to; heck, their gameplan has even changed not just between games but between seasons, albeit maybe not as drastically. Saying that using a returning character leaves no room for creativity is also strange to me. If anything, I think it’s really cool to be able to look back and see the evolution of a character across the years!
All that being said, IG has done a fantastic job of folding their original characters into the game, and we all know that new characters get people excited (just as the return of a veteran character does). I would love to just say that I want all the characters of this KI plus new ones, but I think a bloated roster could become a problem too; not only does it make the game feel less approachable when you have to learn all these matchups, but it becomes harder to give each character their due in the story when there are so many of them. So it’s definitely a tough issue.
I guess I would say that I would like to see a mix, then! The game should ship with a mixture of returning and brand new, and continue to add a mix as it goes on to appeal to different crowds, just as KI 2013 has done. For the sake of answering the question of the poll, I would say that I would be okay with completely nixing boss characters like Gargos/Eyedol/ARIA (as much as I love what a haughty ass Gargos is), as their defeat paves the ways for new foes and new challenges, and then for the others… I don’t know, maybe someone like TJ Combo or Aganos or Thunder.
I honestly hate suggesting anyone because I want all the characters to endure, though, sappy fan that I am!