Blockout cancel? the fuck


So apparently arbiter can just cancel his lockout state with instinct? does this work for every character? because i’ve not seen it before.

I think what happened here is that you actually dropped the combo and he was mashing heavy break still (notice the KV meter disappear) then you opened a new combo straight away.

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that combo never usually ends though the way i use it, often ends in 15 hit comboish.

You dropped the combo, it says 6 hits, then counter hit.