I got inspired by people like @DEClimax and @Ziarist who do write ups from time to time on frame data or damage scaling so kudos to them. I’m nowhere as good as most with those things, working on it. But i got curious on if there are trends that can be pulled from ranked stats? So i took some time to work this up.
Google docs doesn’t let you, least from what i’ve been able to do, edit online or allow you to utilize drop down menus placed in excel online. So for the full usage of this, you’ll have to download it. It was kinda fun to work on, and it did provide me a couple of different insights.
People have said this game is probably very balanced. There’s no ‘probably.’ When your average win ratio percentage character to character varies by like 0.4% either direction? Top character vs bottom character the difference is like 12%? Yeah, nearly every ‘game is broken’ argument just lost weight with me. Flat out.
I don’t think this should be looked at as a ‘tier list’ but more like…player strength list? Character power list? Something along those lines. From highest win ratio percentage to lowest, Glacius takes top billing which kinda surprises me. Mira taking bottom spot, realistically, doesn’t. Jago being dead middle, kinda surprising too.
When doing this, i started to wonder just what developers used to determine where a change needed to be made in characters. I would imagine if they used data like this (not counting bugs, broken moves or fulfilling a playstyle), RAAM, Tusk, Shadow Jago, Rash, Kim Wu and Mira would warrant being looked at, and in the last patches, indeed Tusk, Kim Wu and Mira saw adjustments. So would they maybe be getting further ones?
This is something i’d like to ask of character specialists. Do you know if the top players in ranked for given characters moves much? I ask almost exclusively because of Kan Ra. He’s tough to figure. There’s been debate about Kan Ra being overly nerfed, but he has MANY players in the top 25 that average higher than a 75% win rate. And he won a beatdown not all that long ago, i think.
I’m a pure believer of the thought that Mira is underutilized and has untapped potential. I’m not that good of a KI player, but i can realize her tools are too damn good to be as low an average win rate as she is now.
Unsurprisingly, the total number of wins in general goes from S1 to S2 to S3, with a few exceptions, namely Fulgore.
I’m still convinced there’s something fishy about the top Hisako player…
If something seems wrong, let me know and i’ll explain my reasoning or fix it. Math is not my strongest suit, and intermediate excel sheet crafting is worse lol. This little project just makes me wish those detailed stats that only you can see would be available somewhere.