Oks, first things first: This is directed to the community, not to the devs. This is not a “I demand this because reasons” thread, I only want to know what people thinks about an idea I’ve just had.
Some people doesn’t like guest characters. The reasoning of this is simple: A guest takes the place of an original character(or Eyedol, or whatever). Some could say it makes KI universe smaller than it could be(less original characters means less lore can be developed by playable characters and stuff like that).
What can’t be denied it’s that guest characters are original gameplay wise. They are not like Akuma in Tekken, who is adapted, but based in SF Akuma. My point here is, if for example, Raam has a different skin, different name, different voice actor and lines, and maybe different intro/outro, but with the same moveset, he would be a new character to the KI universe and could be part of the lore. Think in a different skin in something like Retros(specially retros like Riptor, Aria, Gargos…).
My point is, we could have a new costume for each guest, with totally different appeareance, but the same model and moveset. This could lead to a “fast to build” canon character.
Raam could be a Frankestein monster, or the cursed general from Kan-Ra backstory. Even Eyedol could fit with his gameplay, as @Zeybuccaneer pointed in other thread
Arbiter could be an old Glacius enemy, an alien from another part of the space
Rash it’s the thought one, he could be a monster similar to Shuma Gorath(a shapeshifter)
Gameplay would be the same, but we could expand KI lore in a better way. Thoughts? Do you like this idea?
- I like it
- I don’t like it
- Other(leave a comment)
0 voters
DISCLAIMER: I prefer Eyedol as a new and unique character, not a skin for an existing character. This is more oriented to use the guest gameplay assets in new characters, not into “not creating Eyedol”