@Paramisery The way I always built up meter wa smix ups physical attacks, blocked or hit still give you spin speed. Just gonna have to keep poking them until I open them up. So there is a reliable way to build meter.
But the more I consider it: Cinder, Riptor, Fulgore all have one thing in common for me: all have good offence but relatively crappy defence, cept Cinder’s anti-air is just a little bit more direct. Fulgore’s heavy DP and medium DP means Sadira can just keep hitting you with her daggers and ger away with it, and she cna laready do that with widoes drop to stuff your attempts at anti-air.
Until we have the confidense to do them I personally think that you’ll just have to block your opponents jump ins while you’re down from now on unless you’re confident you can reach with a light dp.
Seems like IG nerfs alot of Fulgore’s anti-air game.
However despite the face of adversity and every other player abandons the bot, I won’t. Fulgore is still going to be one of my mains nothing has changed for me. It just means I’ll be using cyber uppercut less on wake up especially if someone can just kick me in the shins if I tried anything.
However that’s just the feeling of dispair talking, I was unsure all the other times Fulgore got changed. When his H laser got nerfed and chosen by the people who never played Fulgore I was bummed but it didn’t stop me from mixing in a quick little Hlaser juggle for some fun combos and it was still effective against Glaciu’s icicle kicks.
New patch in season3 was unsure about it, but over time my anti-air was good now at keeping people from coming in on me (minus Sadira cause she always can stuff Fulgire’s anti-air anyway) So who knows maybe I can still knock ice-kick spamming glacius out of the air with my H cyber uppercut still who knows.
A bit of lab practice and I might get it. But aside from getting three hits out of H DP and 2 out of M DP, I don’t think there’s any point to using them anymore, at least not yet, not until we know how effective they are against opponents who are jumping at you from the air. I assume a quick dropping light kick (just a guess or prediction if you will) will stop you easy.
Whomever wanted this change either kept jumping recklessly or did something and fell for a wake up attack. Jago’s DP was good for punishing that, the same won’t be said for fulgore’s dp aside from a more risky-easy miss, go as far light dp.
So you’ll have to have more tight timing if you want to hit with a light DP without missing and…guess what, getting hit again.
So long story short you’ll have to get more physically aggressive.