Official KI Bug Reporting Thread

Ok im here to report some Kan Ra bugs.

The first one involves his Tornado Shadow move used as a recapture.

Bug # 1

You cant Counter Break while doing his Shadow Tornado move when used as a recapture after an specific combo.

Step 1: Do any combo and end with at least a level 2 sand pike ender
Step 2: Quickly do a shadow tornado move it will recap the opponent
Step 3: Try to counter break

You wont be able to CB that move, giving the opponent a free breaker.

Bug # 2

Sacrifice wont teleport you to the sand pool at random.

Step 1: Put some sand out
Step 2: Do sacrifice

Thats it for this one, it will sometimes not teleport you to the sand, making it a big risk to kan ra, sometimes this bug will come out if the opponent is near you but you dont hit him with the sandsplosion.

Its really at random.

Thanks

1 Like

impossible to give Omen 220 challenges completed, the bar Rashakuken was bugged at 8, just before getting to 9.

Fixed the image for ya! @Ravan86

1 Like

Glacius’ has issues cashing out damage. In every clip, his ender (differet scenarios) aren’t cashing out potential damage. The easiest one to replicate is Shadow Shatter ENDER after a crouching light punch manual. It gets blcked 100% of the time.

Spinal’s shadow curse refills enemy shadow gauge.

Steps.

  1. Hit enemy with a Searing Skull.
  2. Watch as Spinal’s shadow gauge fills up.
  3. Watch as Spinal’s enemy’s shadow gauge also fills up.
  4. Lose fight.
  5. Repeat.
2 Likes

Checking for downloadable content takes nearly 3 minutes.

  1. Start game
  2. Wait for what seems like way too long just to check for DLC
  3. Eventually enjoy game

Just a minor gripe guys :smile:

2 Likes

I have completed all goals for each of Season 2’s story mode, I have unlocked the mural 100%, but I still do not have the “Rivaled!” achievement.

3 Likes

Continuing the discussion from Official KI Bug Reporting Thread:

[quote=“frgmano, post:11, topic:225, full:true”]
Checking for downloadable content takes nearly 3 minutes.

  1. Start game
  2. Wait for what seems like way too long just to check for DLC
  3. Eventually enjoy game[/quote]
    Have you tried a hard reset? Hold power till the console shuts off.

This has happened to me a few times.

  1. Play survival mode.
  2. Defeat Aria with an ultra combo
  3. No “supreme victory” graphic triggers even though I never lost my first health bar.
  4. Game says I lost and I can only exit to title or select screen.

I believe this was with Glacius twice and Omen once.

Please correct the bug for platinum KI icon (220 titles challenges for one characters season one) i have jago sadira and orchid at 220 titles and i got gold icon master and not change for platinum icon.

idem for the icon belt (blue, red, pruple, marron, black)

thanks, I’m not good to use the forums …

Hey i dont know if it is a bug but since the rash patch my whole KI data is lost all the sutff i have unlocked is gone and all i have left are my ranked stats, how can i get it back?

While under Kan-Ra’s grab slow effect, Saberwulf’s enders can sometimes miss some hits. Pretty sure this was from having a lot of potential damage (level 3 or 4) but performing the ender form range following an opener > manual situation.

Cinder’s Pyrobomb does not get removed when Kan-Ra connects with his throw.

Small bug I noticed today:

  1. Select Aria vs any character
  2. Choose Hisako’s stage (not verified on other stages yet.)
  3. Push opponent to farthest left side of stage so that you are facing them from the right side
  4. Use Aria’s taunt
  5. This will cause a graphical anomaly with her laser vision taunt

This may happen on other stages as well but have not tested.

Spinal refills opponents meter when he hits them with skulls.

Shoot a skull at orchid. Watch her meter fill up. Hate life.

Some bugs I reported with Hisako in the old bug thread that I wanted to reiterate

  1. Hisako cannot ultra after close standing MP while she has enough wrath meter to counter cancel (ie, over 50% or during instinct). Instead, she will just get catch counter. Examples where ultra don’t work include: forward throw, stand MP, ultra … Air ORZ, stand MP, ultra … and any normal combo where you try to use close stand MP as a manual (for example, after medium or heavy ORZ linker). You can use any other button that combos (all lights, stand MK, crouching MP, far standing MP, etc) and you can get ultra here. There is just something very buggy about how close standing MP works… it’s like the priority for canceling into counter is backwards for exactly this move and no others.

(An addendum: after more testing, I found that you CAN ultra after close stand MP in these situations if you massively delay the ultra cancel until what is probably the last possible frame. It’s really hard to do reliably, but it might give you insight into how to fix the bug)

  1. Hisako cannot ultra directly after a full-wrath Air ORZ, despite it being an opener and despite several other moves of its type allowing ultra to work. For example, TJ tremor and Riptor tail flip are also airborne recapture special moves that let you ultra directly after, so I’m not sure why Air ORZ is treated any differently than these. Aria’s Crescendo (both air and ground versions, all strengths that don’t launch) will lead to ultra as well.

When first booting up the game and searching for a Ranked game you can never find a match. Only way to fix it is by going to another part of the game like Shadows or Exhibition and then returning to Ranked then you can immediately find a match.

I’m sure this has been reported a 1000x before but Jagos knee guards in Color 9 show up gold instead of silver like they’re supposed to be. It’s annoying cause the silver knee guards obviously look much better with his color 9 outfit. Hope you guys can fix this soon!

Same for me, annoying a I’ve been trying hard to get 100% achievements. Hope this gets fixed soon…i’m sure it will coz you guys are awesome :smile:

Maya’s Ultra Combo animation played, but Fulgore was was KO’d during he Rivals story mode fight with him. He fell after his HP bar was depleted, and the animation still played. Announcer didn’t shout “Ultra combo” either.